Oh you know, a little of this, a little of that.

Dawn of Victory (DoV) is a modification currently under development by Slipstream Productions for the RTS Sins of a Solar Empire. Dawn of Victory is a total conversion, replacing the game's original assets with completely new and diverse ships, structures, and gameplay elements. Dawn of Victory pits players as one of 3 intergalactic superpowers: the Democratic Federation, Greater German Reich, and the Soviet Union. These three factions wage war amongst themselves even as a greater threat, the Scinfaxi, threaten them all.

Story

While Dawn of Victory started out loosely based on Harry Turtledove’s “Worldwar” and “Colonization” book series, since then, the backstory has expanded to the point where it has taken on a life of its own.

For centuries an alien race known as the Scinfaxi had been the dominant power in the Orion region of space, their slow but steady expansion brought them into contact with dozens of other races, each one conquered and exterminated to provide the resources and material necessary to support the continually expanding empire.

 

In the 14th century, the first Scinfaxi probes reached Earth: it was surveyed, catalogued, and the plans were meticulously laid for its capture and assimilation. However, the Scinfaxi concept of time was very different from humanity's, and so when the first ships of the conquest fleet arrived in 1943, they were stunned to see Terran society had progressed to an industrial state in an unimaginable sliver of time. The initial landings took humanity by surprise, as the Scinfaxi advanced upon every continent.

It was in this darkest hour that what once divided humanity now brought it together, as the old prejudices were put aside and every free nation on Earth united against the alien aggressors. The tide turned in 1945 when the Soviet Union detonated an atomic bomb on its own soil, destroying a Scinfaxi landing site.

 

With the total conquest of Earth impossible without destroying everything of value, the Scinfaxi retreated to the Southern hemisphere, content with half the planet. Decades went by with no contact from the Scinfaxi, but as humanity grew bolder, the aliens' plans accelerated. As spacecraft from the last free nations made landfall, and eventually colonized new worlds, the Scinfaxi slowly began to advance. City after city was lost until, in a final act of desperation, the various Terran factions agreed to pursue a literal "scorched earth" policy, sacrificing their remaining positions to nuclear bombardment and quarantining the planet.

 

Humanity has expanded to the stars, and dozens of planets and moons now belong to the remaining Terran nations. There has been almost no contact with the Scinfaxi, and the former nations of Earth have become so complacent with their apparent safety that the old prejudices have returned and they once again war amongst themselves. The Scinfaxi are still expanding however, and it is only a matter of time before they decide to stamp out the potential usurpers; if humanity is allowed to advance another hundred years, it may be human soldiers landing on Scinfaxi worlds. The dawn of victory is approaching: the only question is which side will claim it.


Features

 

  • 3 unique sides: The Soviet Union, Greater German Reich, and Democratic Federation.
  • Completely reworked combat model, with each ship possessing dozens of weapons and defenses.
  • Military Based Expansion, with research and economic aspects reshaped to support combat.
  • New particle effects, skyboxes, and planets.
  • Diverse environments ranging from open space to clouded nebulae.
  • Several unique ship classes like corvettes and interceptors
  • New planetary defenses like minefields, missile arrays, and defense bases
  • Nine new levels, ranging from two player deathmatch to heated ten player battles
  • New invasion mechanics, with troopships that can invade and colonize planets simultaneously
  • Customizable cruisers and capital ships

Past Updates



 

 


Comments (Page 1)
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on Apr 08, 2007
one request:
super, uber, awesome capital ships.

kindof like the ones in that little pic there.
if you meet that requirment, you have one of the signoffs of the five sins-forum-councilmen (myself, greatEmperor, kosc, multianna and _sarcasm   )

anyhow, looks really good, cant wait to try it out.
on Apr 08, 2007
Nice, this looks like it will be an interesting Mod. I can see the fighters and bombers displaying those skins..Well, look forward to the mod.
on Apr 09, 2007
Well it looks
sins-forum-councilmen (myself, greatEmperor, kosc, multianna and _sarcasm )


Councilmen?

Oh, I love me a good political take over.

I suggest all Council members vote me executive powers now!!!

At the actually mod:

Interesting.

Although it sound like a bad rip of the Warhammer 40k universe...

The pics are awesome
on Apr 09, 2007

one request:
super, uber, awesome capital ships.

kindof like the ones in that little pic there.
if you meet that requirment, you have one of the signoffs of the five sins-forum-councilmen (myself, greatEmperor, kosc, multianna and _sarcasm


for all you know..those could be frigates

and who said you were a councilman? you are merely a jester to amuse us
on Apr 09, 2007
and who said you were a councilman? you are merely a jester to amuse us




i thought i was the jester
on Apr 09, 2007
Order, i want ORDER in my council..
i will not tolerate, disorder in here.
Now be quiet, while i speak..

hehe on topic
do you have some screenshots of some ingame shots?
on Apr 09, 2007
Awesome.

I really liked the idea DoV, now it's for sins....hehehehe
on Apr 09, 2007
Councilmen?

well we aren't a Counsel
and who said you were a councilman? you are merely a jester to amuse us

fool, thats kosc, Councilman of the jesters.

anyhow, I like the idea of bringing the nations of the world into space, but will there simply be more ships, or are you guys planning on tweaking settings?
on Apr 09, 2007
fool, thats kosc, counsel man of the jesters.


I have a counsel potion ?

and what is this DoV ? WW2 in SPACE?
on Apr 09, 2007
just took a look at the faction backstory...
America and Democratic nations -> destroyed and taken over by disgruntled war vets
Germany -> destroyed but comes back
Soviet Union -> Completely untouched by the scinfaxi, prosperity, ascension into world power

anyone else see a pattern?
on Apr 09, 2007
Just some screenshots as requested.






and a rip of 40k? how so?

on Apr 09, 2007
Erm...

42?
on Apr 09, 2007
Just some screenshots as requested.

they're a work of art.
on Apr 09, 2007
AHHH!!

EAW it burns my eyes!!!

Nice ships though.
on Apr 09, 2007
Yeah, since SoSE seems to take high-poly models just a bit better we'll be given more freedom to make our models look even better than they would in EaW.

anyhow, I like the idea of bringing the nations of the world into space, but will there simply be more ships, or are you guys planning on tweaking settings?


No, this will be a complete TC as far as the game and its tools will allow. The whole "bring in new models only" thing was the reason we left EaW.

And yes, we have very, very awesome capital ships in the works. Very awesome and very massive.
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