Oh you know, a little of this, a little of that.

Dawn of Victory (DoV) is a modification currently under development by Slipstream Productions for the RTS Sins of a Solar Empire. Dawn of Victory is a total conversion, replacing the game's original assets with completely new and diverse ships, structures, and gameplay elements. Dawn of Victory pits players as one of 3 intergalactic superpowers: the Democratic Federation, Greater German Reich, and the Soviet Union. These three factions wage war amongst themselves even as a greater threat, the Scinfaxi, threaten them all.

Story

While Dawn of Victory started out loosely based on Harry Turtledove’s “Worldwar” and “Colonization” book series, since then, the backstory has expanded to the point where it has taken on a life of its own.

For centuries an alien race known as the Scinfaxi had been the dominant power in the Orion region of space, their slow but steady expansion brought them into contact with dozens of other races, each one conquered and exterminated to provide the resources and material necessary to support the continually expanding empire.

 

In the 14th century, the first Scinfaxi probes reached Earth: it was surveyed, catalogued, and the plans were meticulously laid for its capture and assimilation. However, the Scinfaxi concept of time was very different from humanity's, and so when the first ships of the conquest fleet arrived in 1943, they were stunned to see Terran society had progressed to an industrial state in an unimaginable sliver of time. The initial landings took humanity by surprise, as the Scinfaxi advanced upon every continent.

It was in this darkest hour that what once divided humanity now brought it together, as the old prejudices were put aside and every free nation on Earth united against the alien aggressors. The tide turned in 1945 when the Soviet Union detonated an atomic bomb on its own soil, destroying a Scinfaxi landing site.

 

With the total conquest of Earth impossible without destroying everything of value, the Scinfaxi retreated to the Southern hemisphere, content with half the planet. Decades went by with no contact from the Scinfaxi, but as humanity grew bolder, the aliens' plans accelerated. As spacecraft from the last free nations made landfall, and eventually colonized new worlds, the Scinfaxi slowly began to advance. City after city was lost until, in a final act of desperation, the various Terran factions agreed to pursue a literal "scorched earth" policy, sacrificing their remaining positions to nuclear bombardment and quarantining the planet.

 

Humanity has expanded to the stars, and dozens of planets and moons now belong to the remaining Terran nations. There has been almost no contact with the Scinfaxi, and the former nations of Earth have become so complacent with their apparent safety that the old prejudices have returned and they once again war amongst themselves. The Scinfaxi are still expanding however, and it is only a matter of time before they decide to stamp out the potential usurpers; if humanity is allowed to advance another hundred years, it may be human soldiers landing on Scinfaxi worlds. The dawn of victory is approaching: the only question is which side will claim it.


Features

 

  • 3 unique sides: The Soviet Union, Greater German Reich, and Democratic Federation.
  • Completely reworked combat model, with each ship possessing dozens of weapons and defenses.
  • Military Based Expansion, with research and economic aspects reshaped to support combat.
  • New particle effects, skyboxes, and planets.
  • Diverse environments ranging from open space to clouded nebulae.
  • Several unique ship classes like corvettes and interceptors
  • New planetary defenses like minefields, missile arrays, and defense bases
  • Nine new levels, ranging from two player deathmatch to heated ten player battles
  • New invasion mechanics, with troopships that can invade and colonize planets simultaneously
  • Customizable cruisers and capital ships

Past Updates



 

 


Comments (Page 26)
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on Sep 17, 2008

They use the Iron Cross, not the Greek Cross. Some of the concept work had the Greek Cross represe nting the _faction_, but I think in the trailer as well as the fighters, there is a Iron Cross. It's been a while since I looked at the wings of the (in-game) interceptors though, so I could be wrong.

See [url=http://www.moddb.com/mods/dawn-of-victory/images/ggr-interceptor#imagebox]here[/url],

on Sep 17, 2008

They use the Iron Cross, not the Greek Cross. Some of the concept work had the Greek Cross represe nting the _faction_, but I think in the trailer as well as the fighters, there is a Iron Cross. It's been a while since I looked at the wings of the (in-game) interceptors though, so I could be wrong.

See [url=http://www.moddb.com/mods/dawn-of-victory/images/ggr-interceptor#imagebox]here[/url],

on Oct 20, 2008

Just a reminder that we're not dead, however we are in need of 3D modelers and texture artists. So if your willing and able send me an email at theswissknight@gmail.com.

 

 

on Oct 20, 2008

  Man I just saw this today, and had to say this is amazing. Would like to try this out, really soon. I really would like to blow some commies out of the sky, I mean space.  Please hurry, my atention span is quite short, but will hold out just a little long for this. Love your guys dedication and effort, hope for the best.

on Nov 03, 2008

i fear that development of this mod has become a pipedream

someone prove me wrong!

on Nov 03, 2008

*searches in vain for somethign to hold on too*!

Well at least we will always have the screen shots and concepts located inside these forum walls w8ing silently for a courageous modder, to once again, pick up the torch and continue this epic mod!

on Nov 03, 2008

Did you guys all miss the post on October 20, 2008 by Swiss?

 

I quote, "we're not dead"- Swiss Knight, October 20, 2008 01:40:43

 

If you guys want this so bad, volunteer some of your time. Inspire some of your friends who can mod to help out, or learn to mod yourself!

on Nov 04, 2008

I am devoting my time...to helping other new modders like me to get their skills out and do their best!!!

I try to get people to join...heck I'm even trying out for my own mod!

Believe me when I say that if I had any more time, I would dive into ALL mods, but as far as my current situation goes...I can now only devote soo much (University, job, reunions,etc...)!!

My does time have to go sooo fast!!!!

on Nov 16, 2008

I'm really liking the designs on the ships so far. Keep up the good work guys.

on Jan 03, 2009

my god we didnt get any new screenshots for our christmas present

on Jan 03, 2009

"I had a blue christmas without them."

(like "I'll have a blue christmas without you")

on Jan 04, 2009

Once again I'll say to anyone interested in helping out this project, we are in need of modelers and skinners, as many of our team members are now busy with University and the like.

on Jan 24, 2009

hey i love this mod guys, but really your dissapointing. there are absolutely no new screens, mod info, or videos. look at manshooter he is working on a mod all by himself and hes done way more work than your team. No offense, but im starting to loose hope. to bad.

on Jan 27, 2009

What it the guessed relece time this looks like a great mod!

on Jan 27, 2009

First off, any World War II game (if done correctly) is absolutely fantastic. CoH, CoD, MoH, BiA...

Any type of space-fighting game (other than Star Wars, Battlestar Gallactica, and Star Trek), if executed correctly, is awesome. I can't wait to see where this goes. Absolutly brilliant idea.

I wonder if the Allies and Axis will continue to fight each other, or if they will simply join forces to protect humanity... Hitler and Stalin... Side by side... Dude, can't wait already.

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