Oh you know, a little of this, a little of that.

Dawn of Victory (DoV) is a modification currently under development by Slipstream Productions for the RTS Sins of a Solar Empire. Dawn of Victory is a total conversion, replacing the game's original assets with completely new and diverse ships, structures, and gameplay elements. Dawn of Victory pits players as one of 3 intergalactic superpowers: the Democratic Federation, Greater German Reich, and the Soviet Union. These three factions wage war amongst themselves even as a greater threat, the Scinfaxi, threaten them all.

Story

While Dawn of Victory started out loosely based on Harry Turtledove’s “Worldwar” and “Colonization” book series, since then, the backstory has expanded to the point where it has taken on a life of its own.

For centuries an alien race known as the Scinfaxi had been the dominant power in the Orion region of space, their slow but steady expansion brought them into contact with dozens of other races, each one conquered and exterminated to provide the resources and material necessary to support the continually expanding empire.

 

In the 14th century, the first Scinfaxi probes reached Earth: it was surveyed, catalogued, and the plans were meticulously laid for its capture and assimilation. However, the Scinfaxi concept of time was very different from humanity's, and so when the first ships of the conquest fleet arrived in 1943, they were stunned to see Terran society had progressed to an industrial state in an unimaginable sliver of time. The initial landings took humanity by surprise, as the Scinfaxi advanced upon every continent.

It was in this darkest hour that what once divided humanity now brought it together, as the old prejudices were put aside and every free nation on Earth united against the alien aggressors. The tide turned in 1945 when the Soviet Union detonated an atomic bomb on its own soil, destroying a Scinfaxi landing site.

 

With the total conquest of Earth impossible without destroying everything of value, the Scinfaxi retreated to the Southern hemisphere, content with half the planet. Decades went by with no contact from the Scinfaxi, but as humanity grew bolder, the aliens' plans accelerated. As spacecraft from the last free nations made landfall, and eventually colonized new worlds, the Scinfaxi slowly began to advance. City after city was lost until, in a final act of desperation, the various Terran factions agreed to pursue a literal "scorched earth" policy, sacrificing their remaining positions to nuclear bombardment and quarantining the planet.

 

Humanity has expanded to the stars, and dozens of planets and moons now belong to the remaining Terran nations. There has been almost no contact with the Scinfaxi, and the former nations of Earth have become so complacent with their apparent safety that the old prejudices have returned and they once again war amongst themselves. The Scinfaxi are still expanding however, and it is only a matter of time before they decide to stamp out the potential usurpers; if humanity is allowed to advance another hundred years, it may be human soldiers landing on Scinfaxi worlds. The dawn of victory is approaching: the only question is which side will claim it.


Features

 

  • 3 unique sides: The Soviet Union, Greater German Reich, and Democratic Federation.
  • Completely reworked combat model, with each ship possessing dozens of weapons and defenses.
  • Military Based Expansion, with research and economic aspects reshaped to support combat.
  • New particle effects, skyboxes, and planets.
  • Diverse environments ranging from open space to clouded nebulae.
  • Several unique ship classes like corvettes and interceptors
  • New planetary defenses like minefields, missile arrays, and defense bases
  • Nine new levels, ranging from two player deathmatch to heated ten player battles
  • New invasion mechanics, with troopships that can invade and colonize planets simultaneously
  • Customizable cruisers and capital ships

Past Updates



 

 


Comments (Page 19)
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on Apr 29, 2008
OK, sounds good. I'm just a little annoyed because people have been bitching about this on ModDB for the last couple days.
on May 01, 2008
some people just cant appreciate a good mod
on May 02, 2008
Right, for those of you wondering how the DoV story came about, I've written a little history of what happened.

As seen here
on May 10, 2008
Very exciting update today, it’s our 2 year anniversary of the announcement of the mod, even though almost everything has changed since then. I won’t bore you any longer with this text nobody reads, and instead have a ton of screenshots, renders and concepts.

Slavny Class Light Cruisers and Interceptors over the recently captured Galleria System.





New Renders of the Slavny and Kharlamov Scout.



Some concept art of the Pavlov Class Assault Corvette.



And lastly, a new video made by our own Carbon, showing off the new mines system in place for DoV. Please note this is a huge work in progress, and all the models in the video are temp.



For more information, and a really cool "in-universe" version of this news post check out our forums. They're over here.
on May 10, 2008
Excellent work! "Victory", huh?
I love the texture work on the models, they're clean, crisp and yet convey that "weathered" feeling warships (well, human warships anyway) just can't go without. What's the poly count on the Slavny, btw?

And too bad current engine doesn't allow for animated turrets, because those babies on the port and starboard look wicked.
on May 10, 2008
This would be the perfect mod to go with the Sol system mod!
on May 10, 2008
It seems like we've definitely hit our stride for the last couple months. Hopefully, with summer coming, we can get a lot done and update on a more constant basis.
on May 11, 2008
The solar system is more then likely going to be in the mod, but we're going to be doing it ourselves most likely.
on May 11, 2008
The solar system is more then likely going to be in the mod, but we're going to be doing it ourselves most likely.


Yeah, I'll probably be doing it and some surrounding systems per our map.
on May 11, 2008
 Wow!

I thought I was the only Alternative History nerd who read World War and the Colonization series. I can't wait to Soviets IN SPACE!!!

Cookies for you guys.
on May 11, 2008
Man... just looking at the Slavny model makes me wanna...
Hey, neat idea! Have you thought about using Red Alert 2 unit voices for the Soviets? Or the classic HM2 song? Cause I can definitely look at the Migs and hear them say "We will bury them!"

OK, seriously, what about the sounds, voices and music in the mod? How much thought have you given it?
on May 12, 2008
We'll make our own assets. Sounds, voices, music etc are very very low priority at this point as opposed to gameplay. We have some offers for voice acting though so they should be good.
on May 17, 2008
An preview about DoV can be found on our fansite:

www.soase.net

Next mod preview is gonna feature "The last Stand" by Mansh00ter
on May 18, 2008
This mod is looking great guys! keep up the good work!
on May 26, 2008
This looks simply amazing! Incredible artwork and really cool models, keep up the good work!



(small bump so)
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